The mission system
Bradamante is a story-heavy game, to manage progression through the game we are using a mission system inspired by Legend of Mana. This means a few things: Building Blocks To Read More
An experimental indie games studio from Costa Rica
Bradamante is a story-heavy game, to manage progression through the game we are using a mission system inspired by Legend of Mana. This means a few things: Building Blocks To Read More
One of the main inspirations for our game is HADES. Not just the camera perspective, but some of the features in movement and combat are inspired by Supergiant’s Opera Magna. Read More
In the poem Bradamante is described as wearing white armor and a big red plume. Considering the aggresive top-down angle of the game, the red plume is one feature I Read More
Unreal Engine 5 supports many different ways to manage audio for a game. In this short blog post I’ll explain the strategy I used for Bradamante in order to get Read More