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Ceiba Software & Arts

Ceiba Software & Arts

An experimental indie games studio from Costa Rica

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Author: Ceibasoft

The mission system

Posted on July 8, 2025July 8, 2025 by Ceibasoft

Bradamante is a story-heavy game, to manage progression through the game we are using a mission system inspired by Legend of Mana. This means a few things: Building Blocks To Read More

Posted in Bradamante's Devlogs

Dash, too simple to be true

Posted on June 17, 2025June 17, 2025 by Ceibasoft

One of the main inspirations for our game is HADES. Not just the camera perspective, but some of the features in movement and combat are inspired by Supergiant’s Opera Magna. Read More

Posted in Bradamante's Devlogs

Bradamante’s Plume

Posted on May 25, 2025June 1, 2025 by Ceibasoft

In the poem Bradamante is described as wearing white armor and a big red plume. Considering the aggresive top-down angle of the game, the red plume is one feature I Read More

Posted in Bradamante's Devlogs

Audio Mixing with UE5

Posted on May 18, 2025May 18, 2025 by Ceibasoft

Unreal Engine 5 supports many different ways to manage audio for a game. In this short blog post I’ll explain the strategy I used for Bradamante in order to get Read More

Posted in Bradamante's Devlogs

Callisto

Posted on October 21, 2020October 22, 2020 by Ceibasoft

The little exoplanet Callisto is named after a Nymph, the daughter of the infamous king Lycaon and the Naiad Nonacris. The myth says that Callisto joined the hunting party of Read More

Posted in SOOTTagged greek myth, lore, planet, soot
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  • Home
  • Games
    • Voxel Blast
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  • Why Ceiba?
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