An experimental indie studio from Costa Rica. We are currently developing the Strategy and Simulation title SOOT where you can terraform little planets and exploit their resources.
Learn more about the planets of SOOT
Check our insights on Game Development
Indivisible: Excellent gameplay, but why is its narrative so bad?
A word of warning: this ended up being a very long piece. I got carried away, but I, like Arngrim, have no regrets. Enjoy 🙂…
My problem with Hollow Knight’s very specific design flaw
Hollow Knight is a solid game, but that doesn’t mean there’s no room for improvement. A few things can be learned from its mechanics.