Project S.O.O.T.

The world has lost its balance and a great danger looms humanity with impending destruction of a
cataclysmic event. The only hope resides in the technology to terraform the planet and reinstate
the right conditions to avoid the tragedy.

The technology has been lost to the ages, mysticism and
superstition have taken over; but the key to the secret of terraforming lies in the hands of Laura McKenzie, a brave
scientist determined to save her homeworld at all costs, and the ancient encoded manuscript that reached her hands in a fateful hour.

In Project S.O.O.T. the player takes control of that scientist learning about
terraformation trough a strategy simulation game with a delicate system of balances and counter
balances and a thrill filled story with more than one secret about the world and the nature of the
coming doom.

SOOT Logo

Project S.O.O.T. features a dramatic story filled with conspiracies, conflicting interests and a complex political agenda, all while struggling with the technological challenges of two eras clashing through the pages of an ancient journal.

The Plot:

Laura McKenzie is an environmental scientist struggling to obtain support and prevent an impending cataclysm that threatens to destroy her homeworld. After a governmental intervention Laura receives an old manuscript written in an ancient language which contains the secrets of a lost space-faring civilization. Through the journal Laura revives the ordeals of Commander Engineer Christopher Mason, a young military officer tasked with terraforming distant planets to harvest resources and host colonies for his people. Laura unravels the mysteries embedded in the journal and learns how to improve her technology, exploiting the knowledge of this ancient, yet more advanced civilization.

Keeping the journal secret Laura thrives with the technological breakthroughs it provides, but soon she finds out that success comes at a great cost, and that the conditions of her planet are far worse than she could even imagine.

Inspiration:

Venus (our Venus) is our closest neighbor, and it’s very similar to Earth in size, density, composition and gravity, yet there are few efforts to inhabit it, while today our eyes and minds point to Mars, a few scientists have drawn the possibility to establish a colony in our twin sister planet. Venus is harsh, it has the hottest surface on the Solar System (hotter than Mercury) and it’s atmosphere is composed of CO2 with clouds of Sulfuric Acid [1]. However 50km above the surface, Venus’ atmosphere presents conditions very similar to ours, the atmospheric pressure is 1 bar (the same we have near our coast-lines) and temperatures are closest to our tolerance ranges. What’s more interesting, Venus atmospheric composition is actually denser that ours, which means that a “bubble” of oxygen and nitrogen would float in Venus atmosphere without additional effort [2]. Imagine that, a floating city in the sky, enclosed to protect the inhabitants from the toxic gasses outside, but otherwise a perfectly good environment to live in conditions similar to ours.

From this idea bloomed the concept of Sub Orbital Operative Terraformation or S.O.O.T.

Demo:

Soon we will provide a demo for Android devices that features our game’s core mechanics and ideas, as well as a snippet of the story.

Screenshots

In the mean time enjoy a few images from the in-game interface:

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